120 lines
3.8 KiB
Text
120 lines
3.8 KiB
Text
[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://bf1eb4aogv8ru"]
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[ext_resource type="Texture2D" uid="uid://vdjct0e80o51" path="res://Assets/Textures/Tilesets/colony.png" id="1"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qtj22"]
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resource_name = "Colony Blu"
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texture = ExtResource("1")
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margins = Vector2i(8, 8)
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0:0/0 = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:1/0 = 0
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1:1/0/terrain_set = 0
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1:1/0/terrain = 0
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1:1/0/terrains_peering_bit/bottom_right_corner = 0
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1:1/0/terrains_peering_bit/bottom_left_corner = 0
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1:1/0/terrains_peering_bit/top_left_corner = 0
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1:1/0/terrains_peering_bit/top_right_corner = 0
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2:1/0 = 0
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2:1/0/terrain_set = 0
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2:1/0/terrain = 0
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2:1/0/terrains_peering_bit/bottom_left_corner = 0
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2:1/0/terrains_peering_bit/top_left_corner = 0
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3:1/0 = 0
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3:1/0/terrain_set = 0
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3:1/0/terrain = 0
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3:1/0/terrains_peering_bit/bottom_right_corner = 0
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3:1/0/terrains_peering_bit/bottom_left_corner = 0
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3:1/0/terrains_peering_bit/top_left_corner = 0
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3:2/0 = 0
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3:2/0/terrain_set = 0
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3:2/0/terrain = 0
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3:2/0/terrains_peering_bit/bottom_right_corner = 0
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3:2/0/terrains_peering_bit/bottom_left_corner = 0
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3:2/0/terrains_peering_bit/top_left_corner = 0
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3:2/0/terrains_peering_bit/top_right_corner = 0
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3:3/0 = 0
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3:3/0/terrain_set = 0
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3:3/0/terrain = 0
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3:3/0/terrains_peering_bit/bottom_right_corner = 0
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3:3/0/terrains_peering_bit/bottom_left_corner = 0
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3:3/0/terrains_peering_bit/top_left_corner = 0
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3:3/0/terrains_peering_bit/top_right_corner = 0
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4:3/next_alternative_id = 2
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4:3/0 = 0
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4:3/0/terrain_set = 0
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4:3/0/terrain = 0
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4:3/0/terrains_peering_bit/bottom_right_corner = 0
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4:3/0/terrains_peering_bit/bottom_left_corner = 0
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4:3/0/terrains_peering_bit/top_left_corner = 0
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4:3/0/terrains_peering_bit/top_right_corner = 0
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4:3/1 = 1
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4:1/0 = 0
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4:1/0/terrain_set = 0
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4:1/0/terrain = 0
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4:1/0/terrains_peering_bit/bottom_right_corner = 0
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4:1/0/terrains_peering_bit/bottom_left_corner = 0
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4:1/0/terrains_peering_bit/top_right_corner = 0
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3:0/0 = 0
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3:0/0/terrain_set = 0
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3:0/0/terrain = 0
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3:0/0/terrains_peering_bit/bottom_left_corner = 0
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3:0/0/terrains_peering_bit/top_left_corner = 0
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3:0/0/terrains_peering_bit/top_right_corner = 0
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2:0/0 = 0
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2:0/0/terrain_set = 0
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2:0/0/terrain = 0
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2:0/0/terrains_peering_bit/bottom_left_corner = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain = 0
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1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_left_corner = 0
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0:1/0 = 0
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0:1/0/terrain_set = 0
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0:1/0/terrain = 0
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0:1/0/terrains_peering_bit/bottom_right_corner = 0
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0:1/0/terrains_peering_bit/top_right_corner = 0
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4:0/0 = 0
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4:0/0/terrain_set = 0
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4:0/0/terrain = 0
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4:0/0/terrains_peering_bit/bottom_right_corner = 0
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4:0/0/terrains_peering_bit/top_left_corner = 0
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4:0/0/terrains_peering_bit/top_right_corner = 0
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4:2/0 = 0
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4:2/0/terrain_set = 0
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4:2/0/terrain = 0
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4:2/0/terrains_peering_bit/bottom_right_corner = 0
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4:2/0/terrains_peering_bit/bottom_left_corner = 0
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4:2/0/terrains_peering_bit/top_left_corner = 0
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4:2/0/terrains_peering_bit/top_right_corner = 0
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0:2/size_in_atlas = Vector2i(1, 2)
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0:2/next_alternative_id = 3
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0:2/0 = 0
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0:2/0/texture_offset = Vector2i(0, -8)
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0:2/0/terrain_set = 0
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0:2/0/terrain = 0
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0:2/0/terrains_peering_bit/top_right_corner = 0
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0:2/1 = 1
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0:2/2 = 2
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1:2/size_in_atlas = Vector2i(1, 2)
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1:2/0 = 0
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1:2/0/texture_offset = Vector2i(0, -8)
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1:2/0/terrain_set = 0
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1:2/0/terrain = 0
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1:2/0/terrains_peering_bit/top_left_corner = 0
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1:2/0/terrains_peering_bit/top_right_corner = 0
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2:2/size_in_atlas = Vector2i(1, 2)
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2:2/0 = 0
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2:2/0/texture_offset = Vector2i(0, -8)
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2:2/0/terrain_set = 0
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2:2/0/terrain = 0
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2:2/0/terrains_peering_bit/top_left_corner = 0
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[resource]
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terrain_set_0/mode = 1
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terrain_set_0/terrain_0/name = "Colony Blue"
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terrain_set_0/terrain_0/color = Color(0, 0.384314, 0.721569, 1)
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sources/1 = SubResource("TileSetAtlasSource_qtj22")
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