[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://bf1eb4aogv8ru"] [ext_resource type="Texture2D" uid="uid://vdjct0e80o51" path="res://Assets/Textures/Tilesets/colony.png" id="1"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qtj22"] resource_name = "Colony Blu" texture = ExtResource("1") margins = Vector2i(8, 8) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 0 0:0/0/terrains_peering_bit/bottom_right_corner = 0 1:1/0 = 0 1:1/0/terrain_set = 0 1:1/0/terrain = 0 1:1/0/terrains_peering_bit/bottom_right_corner = 0 1:1/0/terrains_peering_bit/bottom_left_corner = 0 1:1/0/terrains_peering_bit/top_left_corner = 0 1:1/0/terrains_peering_bit/top_right_corner = 0 2:1/0 = 0 2:1/0/terrain_set = 0 2:1/0/terrain = 0 2:1/0/terrains_peering_bit/bottom_left_corner = 0 2:1/0/terrains_peering_bit/top_left_corner = 0 3:1/0 = 0 3:1/0/terrain_set = 0 3:1/0/terrain = 0 3:1/0/terrains_peering_bit/bottom_right_corner = 0 3:1/0/terrains_peering_bit/bottom_left_corner = 0 3:1/0/terrains_peering_bit/top_left_corner = 0 3:2/0 = 0 3:2/0/terrain_set = 0 3:2/0/terrain = 0 3:2/0/terrains_peering_bit/bottom_right_corner = 0 3:2/0/terrains_peering_bit/bottom_left_corner = 0 3:2/0/terrains_peering_bit/top_left_corner = 0 3:2/0/terrains_peering_bit/top_right_corner = 0 3:3/0 = 0 3:3/0/terrain_set = 0 3:3/0/terrain = 0 3:3/0/terrains_peering_bit/bottom_right_corner = 0 3:3/0/terrains_peering_bit/bottom_left_corner = 0 3:3/0/terrains_peering_bit/top_left_corner = 0 3:3/0/terrains_peering_bit/top_right_corner = 0 4:3/next_alternative_id = 2 4:3/0 = 0 4:3/0/terrain_set = 0 4:3/0/terrain = 0 4:3/0/terrains_peering_bit/bottom_right_corner = 0 4:3/0/terrains_peering_bit/bottom_left_corner = 0 4:3/0/terrains_peering_bit/top_left_corner = 0 4:3/0/terrains_peering_bit/top_right_corner = 0 4:3/1 = 1 4:1/0 = 0 4:1/0/terrain_set = 0 4:1/0/terrain = 0 4:1/0/terrains_peering_bit/bottom_right_corner = 0 4:1/0/terrains_peering_bit/bottom_left_corner = 0 4:1/0/terrains_peering_bit/top_right_corner = 0 3:0/0 = 0 3:0/0/terrain_set = 0 3:0/0/terrain = 0 3:0/0/terrains_peering_bit/bottom_left_corner = 0 3:0/0/terrains_peering_bit/top_left_corner = 0 3:0/0/terrains_peering_bit/top_right_corner = 0 2:0/0 = 0 2:0/0/terrain_set = 0 2:0/0/terrain = 0 2:0/0/terrains_peering_bit/bottom_left_corner = 0 1:0/0 = 0 1:0/0/terrain_set = 0 1:0/0/terrain = 0 1:0/0/terrains_peering_bit/bottom_right_corner = 0 1:0/0/terrains_peering_bit/bottom_left_corner = 0 0:1/0 = 0 0:1/0/terrain_set = 0 0:1/0/terrain = 0 0:1/0/terrains_peering_bit/bottom_right_corner = 0 0:1/0/terrains_peering_bit/top_right_corner = 0 4:0/0 = 0 4:0/0/terrain_set = 0 4:0/0/terrain = 0 4:0/0/terrains_peering_bit/bottom_right_corner = 0 4:0/0/terrains_peering_bit/top_left_corner = 0 4:0/0/terrains_peering_bit/top_right_corner = 0 4:2/0 = 0 4:2/0/terrain_set = 0 4:2/0/terrain = 0 4:2/0/terrains_peering_bit/bottom_right_corner = 0 4:2/0/terrains_peering_bit/bottom_left_corner = 0 4:2/0/terrains_peering_bit/top_left_corner = 0 4:2/0/terrains_peering_bit/top_right_corner = 0 0:2/size_in_atlas = Vector2i(1, 2) 0:2/next_alternative_id = 3 0:2/0 = 0 0:2/0/texture_offset = Vector2i(0, -8) 0:2/0/terrain_set = 0 0:2/0/terrain = 0 0:2/0/terrains_peering_bit/top_right_corner = 0 0:2/1 = 1 0:2/2 = 2 1:2/size_in_atlas = Vector2i(1, 2) 1:2/0 = 0 1:2/0/texture_offset = Vector2i(0, -8) 1:2/0/terrain_set = 0 1:2/0/terrain = 0 1:2/0/terrains_peering_bit/top_left_corner = 0 1:2/0/terrains_peering_bit/top_right_corner = 0 2:2/size_in_atlas = Vector2i(1, 2) 2:2/0 = 0 2:2/0/texture_offset = Vector2i(0, -8) 2:2/0/terrain_set = 0 2:2/0/terrain = 0 2:2/0/terrains_peering_bit/top_left_corner = 0 [resource] terrain_set_0/mode = 1 terrain_set_0/terrain_0/name = "Colony Blue" terrain_set_0/terrain_0/color = Color(0, 0.384314, 0.721569, 1) sources/1 = SubResource("TileSetAtlasSource_qtj22")