Adding Tilesets #1
1 changed files with 3 additions and 3 deletions
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@ -2,9 +2,9 @@
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## Branches
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- stable - This is the Most stable branch and only will get PRs from nightly
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- nightly - This Branch will only get PRs from dev-base its meant for testing
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- dev-base - On This branch the Diffrent dev branches will be merged and code may be written to combine everything. when this branch is at a somewhat stable branch it gets a PR to `nightly`
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- [stable](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/stable) - This is the Most stable branch and only will get PRs from [nightly](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/nightly)
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- [nightly](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/nightly) - This Branch will only get PRs from [dev-base](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/dev-base)its meant for testing
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- [dev-base](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/dev-base) - On This branch the Diffrent dev branches will be merged and code may be written to combine everything. when this branch is at a somewhat stable branch it gets a PR to [nightly](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/nightly)
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- dev-* - Dev branches with their respective goal which will be merged into dev-base
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## Resources used:
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Reference in a new issue