Merge pull request 'Improved Camera' (#22) from dev-player into dev-base

Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/22
This commit is contained in:
snoweuph 2023-02-01 14:05:41 +00:00
commit c5196c7699
2 changed files with 14 additions and 1 deletions

View file

@ -18,6 +18,7 @@ layer_0/tile_data = PackedInt32Array(1114138, 262144, 1, 1048602, 0, 1, 983066,
[node name="Player" type="CharacterBody2D" parent="."]
script = ExtResource("2_gw00d")
speed = 100
[node name="Sprite2D" type="Sprite2D" parent="Player"]
position = Vector2(149, 86)
@ -27,6 +28,11 @@ texture = ExtResource("2_0flm2")
position = Vector2(149, 86)
current = true
zoom = Vector2(8, 8)
position_smoothing_enabled = true
drag_horizontal_enabled = true
drag_vertical_enabled = true
editor_draw_limits = true
editor_draw_drag_margin = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
position = Vector2(149, 86)

View file

@ -16,7 +16,9 @@ config/features=PackedStringArray("4.0")
[display]
window/stretch/aspect="ignore"
window/stretch/mode="viewport"
window/stretch/aspect="expand"
window/stretch/scale=0.7
[editor]
@ -57,6 +59,11 @@ move_right={
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
do_shake={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
]
}
[physics]