Merge pull request 'dev-base' (#17) from dev-base into dev-resouces
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/17
This commit is contained in:
commit
b1bcf8971b
33 changed files with 1325 additions and 1543 deletions
20
.gitattributes
vendored
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20
.gitattributes
vendored
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|||
# Properly detect languages
|
||||
*.h linguist-language=cpp
|
||||
*.inc linguist-language=cpp
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||||
thirdparty/* linguist-vendored
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||||
|
||||
# Normalize EOL for all files that Git considers text files
|
||||
* text=auto eol=lf
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||||
# Except for bat files, which are Windows only files
|
||||
*.bat eol=crlf
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# And some test files where the EOL matters
|
||||
*.test.txt -text
|
||||
|
||||
# The above only works properly for Git 2.10+, so for older versions
|
||||
# we need to manually list the binary files we don't want modified.
|
||||
*.icns binary
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||||
*.ico binary
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||||
*.jar binary
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||||
*.png binary
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*.ttf binary
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*.tza binary
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15
.gitignore
vendored
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.gitignore
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@ -1,13 +1,2 @@
|
|||
# ---> Godot
|
||||
# Godot-specific ignores
|
||||
.import/
|
||||
export.cfg
|
||||
export_presets.cfg
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||||
|
||||
# Imported translations (automatically generated from CSV files)
|
||||
*.translation
|
||||
|
||||
# Mono-specific ignores
|
||||
.mono/
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||||
data_*/
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||||
|
||||
# Godot 4+ specific ignores
|
||||
.godot/**/*
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1
.import/.gdignore
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@ -10,26 +11,24 @@ metadata={
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svg/scale=1.0
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@ -10,26 +11,24 @@ metadata={
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[deps]
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Assets/Textures/color_cube.png
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Assets/Textures/color_cube.png
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34
Assets/Textures/color_cube.png.import
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34
Assets/Textures/color_cube.png.import
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File diff suppressed because it is too large
Load diff
34
Scenes/Test Scene.tscn
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34
Scenes/Test Scene.tscn
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@ -0,0 +1,34 @@
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|||
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[ext_resource type="TileSet" uid="uid://bf1eb4aogv8ru" path="res://Assets/Tilesets/colony.tres" id="2"]
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[ext_resource type="Texture2D" uid="uid://dp4tdg3fxe5bf" path="res://Assets/Textures/color_cube.png" id="2_0flm2"]
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[ext_resource type="Script" path="res://Scripts/Player/PlayerMovement.gd" id="2_gw00d"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_bcrdl"]
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radius = 3.0
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[node name="Test Scene" type="Node2D"]
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[node name="TileMap" type="TileMap" parent="."]
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position = Vector2(0, 1)
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tile_set = ExtResource("2")
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collision_visibility_mode = 1
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format = 2
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layer_0/name = "Ground"
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|
||||
|
||||
[node name="Player" type="CharacterBody2D" parent="."]
|
||||
script = ExtResource("2_gw00d")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Player"]
|
||||
position = Vector2(149, 86)
|
||||
texture = ExtResource("2_0flm2")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="Player"]
|
||||
position = Vector2(149, 86)
|
||||
current = true
|
||||
zoom = Vector2(8, 8)
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
|
||||
position = Vector2(149, 86)
|
||||
shape = SubResource("CircleShape2D_bcrdl")
|
18
Scripts/Player/PlayerMovement.gd
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Scripts/Player/PlayerMovement.gd
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|
|||
extends CharacterBody2D
|
||||
|
||||
@export var speed = 50
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
func get_input():
|
||||
var input_direction = Input.get_vector("move_left", "move_right", "move_up", "move_down")
|
||||
velocity = input_direction * speed
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _physics_process(delta):
|
||||
get_input()
|
||||
move_and_slide()
|
||||
|
||||
|
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|
|||
MIT License
|
||||
|
||||
Copyright (c) 2016-2022 The Godot Engine community
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
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|
|||
[general]
|
||||
|
||||
load_once=true
|
||||
symbol_prefix="godot_"
|
||||
reloadable=false
|
||||
singleton=false
|
||||
|
||||
[entry]
|
||||
|
||||
OSX.64="res://addons/godot-git-plugin/osx/libgitapi.dylib"
|
||||
Windows.64="res://addons/godot-git-plugin/win64/libgitapi.dll"
|
||||
X11.64="res://addons/godot-git-plugin/linux/libgitapi.so"
|
||||
|
||||
[dependencies]
|
||||
|
||||
OSX.64=[ ]
|
||||
Windows.64=[ ]
|
||||
X11.64=[ ]
|
|
@ -1,9 +0,0 @@
|
|||
[gd_resource type="NativeScript" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/godot-git-plugin/git_api.gdnlib" type="GDNativeLibrary" id=1]
|
||||
|
||||
[resource]
|
||||
resource_name = "GitAPI"
|
||||
class_name = "GitAPI"
|
||||
library = ExtResource( 1 )
|
||||
script_class_name = "GitAPI"
|
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@ -1,7 +0,0 @@
|
|||
[plugin]
|
||||
|
||||
name="Godot Git Plugin"
|
||||
description="This plugin lets you interact with Git without leaving the Godot editor. More information can be found at https://github.com/godotengine/godot-git-plugin/wiki"
|
||||
author="ChronicallySerious"
|
||||
version="v2.1.0"
|
||||
script="git_api.gdns"
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -1,6 +1,6 @@
|
|||
[gd_resource type="Environment" load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="ProceduralSky" id=1]
|
||||
[sub_resource type="Sky" id=1]
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
|
|
BIN
icon.png
BIN
icon.png
Binary file not shown.
Before Width: | Height: | Size: 3.2 KiB |
|
@ -1,35 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
|
||||
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
|
@ -6,36 +6,63 @@
|
|||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
|
||||
_global_script_classes=[ {
|
||||
"base": "EditorVCSInterface",
|
||||
"class": "GitAPI",
|
||||
"language": "NativeScript",
|
||||
"path": "res://addons/godot-git-plugin/git_api.gdns"
|
||||
} ]
|
||||
_global_script_class_icons={
|
||||
"GitAPI": ""
|
||||
}
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="2d Hack And Slay"
|
||||
config/icon="res://icon.png"
|
||||
run/main_scene="res://Scenes/Test Scene.tscn"
|
||||
config/features=PackedStringArray("4.0")
|
||||
|
||||
[display]
|
||||
|
||||
window/stretch/aspect="ignore"
|
||||
|
||||
[editor]
|
||||
|
||||
version_control_autoload_on_startup=true
|
||||
version_control_plugin_name="GitAPI"
|
||||
|
||||
[editor_plugins]
|
||||
|
||||
enabled=PackedStringArray()
|
||||
|
||||
[gui]
|
||||
|
||||
common/drop_mouse_on_gui_input_disabled=true
|
||||
|
||||
[input]
|
||||
|
||||
move_up={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_down={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[physics]
|
||||
|
||||
common/enable_pause_aware_picking=true
|
||||
|
||||
[rendering]
|
||||
|
||||
textures/canvas_textures/default_texture_filter=0
|
||||
environment/default_environment="res://default_env.tres"
|
||||
|
|
Reference in a new issue