From 7bc189a9767346b9e47da4e1431ce84f583aa1ef Mon Sep 17 00:00:00 2001 From: snoweuph Date: Tue, 31 Jan 2023 01:14:00 +0000 Subject: [PATCH] =?UTF-8?q?=E2=80=9EREADME.md=E2=80=9C=20=C3=A4ndern?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- README.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/README.md b/README.md index d709770..734d066 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,14 @@ # 2DHackAndSlay +## Branches + +- [stable](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/stable) - This is the Most stable branch and only will get PRs from [nightly](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/nightly) +- [nightly](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/nightly) - This Branch will only get PRs from [dev-base](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/dev-base)its meant for testing +- [dev-base](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/dev-base) - On This branch the Diffrent dev branches will be merged and code may be written to combine everything. when this branch is at a somewhat stable branch it gets a PR to [nightly](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/nightly) +- dev-* - Dev branches with their respective goal which will be merged into dev-base + +## Resources used: + +### Game Art + +- https://opengameart.org/content/colony-sim-assets