diff --git a/README.md b/README.md index d709770..734d066 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,14 @@ # 2DHackAndSlay +## Branches + +- [stable](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/stable) - This is the Most stable branch and only will get PRs from [nightly](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/nightly) +- [nightly](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/nightly) - This Branch will only get PRs from [dev-base](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/dev-base)its meant for testing +- [dev-base](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/dev-base) - On This branch the Diffrent dev branches will be merged and code may be written to combine everything. when this branch is at a somewhat stable branch it gets a PR to [nightly](https://git.euph.dev/GameDev/2DHackAndSlay/src/branch/nightly) +- dev-* - Dev branches with their respective goal which will be merged into dev-base + +## Resources used: + +### Game Art + +- https://opengameart.org/content/colony-sim-assets