Update to Godot 4
This commit is contained in:
parent
a4ffc972c3
commit
111a5b2cde
25 changed files with 168 additions and 1876 deletions
2
.gitattributes
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.gitattributes
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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15
.gitignore
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.gitignore
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# ---> Godot
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# Godot-specific ignores
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.import/
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export.cfg
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export_presets.cfg
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# Imported translations (automatically generated from CSV files)
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*.translation
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# Mono-specific ignores
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.mono/
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data_*/
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# Godot 4+ specific ignores
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.godot/
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1
.import/.gdignore
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.import/.gdignore
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source_md5="10ed520358153267dfc60bf74dd09ce5"
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dest_md5="ef87b1b2e8d74065d19c8269155ef51a"
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BIN
.import/colony-db32.png-15441baa6f893f3d7ac9b44cad974223.stex
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.import/colony-db32.png-15441baa6f893f3d7ac9b44cad974223.stex
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Binary file not shown.
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.import/colony.png-7e0f1c6e1f6ff8cbe6d6c840c822d3ba.md5
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3
.import/colony.png-7e0f1c6e1f6ff8cbe6d6c840c822d3ba.md5
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source_md5="6eb78fe9767b4eba970e5e746fc22670"
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dest_md5="5bd7f492aa4701dde1ee2965b1d4897c"
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||||
|
BIN
.import/colony.png-7e0f1c6e1f6ff8cbe6d6c840c822d3ba.stex
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BIN
.import/colony.png-7e0f1c6e1f6ff8cbe6d6c840c822d3ba.stex
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Binary file not shown.
3
.import/icon.png-a76b18217fa0a2958f4bbbc97d2a6070.md5
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3
.import/icon.png-a76b18217fa0a2958f4bbbc97d2a6070.md5
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source_md5="f2378d583d8e011487f50b3f6e434c55"
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dest_md5="d1875ea8b9cb6586a76da23ca3297804"
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||||
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BIN
.import/icon.png-a76b18217fa0a2958f4bbbc97d2a6070.stex
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BIN
.import/icon.png-a76b18217fa0a2958f4bbbc97d2a6070.stex
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@ -1,8 +1,9 @@
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[remap]
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||||
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importer="texture"
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||||
type="StreamTexture"
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||||
path="res://.import/colony-db32.png-15441baa6f893f3d7ac9b44cad974223.stex"
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||||
type="CompressedTexture2D"
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||||
uid="uid://b30swkk8pl8r3"
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||||
path="res://.godot/imported/colony-db32.png-15441baa6f893f3d7ac9b44cad974223.ctex"
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metadata={
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||||
"vram_texture": false
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}
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||||
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@ -10,26 +11,24 @@ metadata={
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[deps]
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source_file="res://Assets/Textures/Tilesets/colony-db32.png"
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dest_files=[ "res://.import/colony-db32.png-15441baa6f893f3d7ac9b44cad974223.stex" ]
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||||
dest_files=["res://.godot/imported/colony-db32.png-15441baa6f893f3d7ac9b44cad974223.ctex"]
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[params]
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||||
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||||
compress/mode=0
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||||
compress/lossy_quality=0.7
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compress/hdr_mode=0
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||||
compress/hdr_compression=1
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||||
compress/bptc_ldr=0
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||||
compress/normal_map=0
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||||
flags/repeat=0
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||||
flags/filter=false
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||||
flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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||||
compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -1,8 +1,9 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/colony.png-7e0f1c6e1f6ff8cbe6d6c840c822d3ba.stex"
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type="CompressedTexture2D"
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||||
uid="uid://vdjct0e80o51"
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||||
path="res://.godot/imported/colony.png-7e0f1c6e1f6ff8cbe6d6c840c822d3ba.ctex"
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metadata={
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"vram_texture": false
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}
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@ -10,26 +11,24 @@ metadata={
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[deps]
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source_file="res://Assets/Textures/Tilesets/colony.png"
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dest_files=[ "res://.import/colony.png-7e0f1c6e1f6ff8cbe6d6c840c822d3ba.stex" ]
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dest_files=["res://.godot/imported/colony.png-7e0f1c6e1f6ff8cbe6d6c840c822d3ba.ctex"]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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||||
flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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||||
compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -1,413 +1,120 @@
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[gd_resource type="TileSet" load_steps=36 format=2]
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[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://bf1eb4aogv8ru"]
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[ext_resource path="res://Assets/Textures/Tilesets/colony.png" type="Texture" id=1]
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[ext_resource type="Texture2D" uid="uid://vdjct0e80o51" path="res://Assets/Textures/Tilesets/colony.png" id="1"]
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[sub_resource type="ConvexPolygonShape2D" id=9]
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points = PoolVector2Array( 0, 16, 0, 16, 0, 0, 0, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=10]
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points = PoolVector2Array( 4, 16, 0, 16, 0, 0, 4, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=11]
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points = PoolVector2Array( 0, 0, 16, 0, 16, 4, 0, 4 )
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[sub_resource type="ConvexPolygonShape2D" id=12]
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points = PoolVector2Array( 0, 0, 16, 0, 16, 4, 0, 4 )
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[sub_resource type="ConvexPolygonShape2D" id=13]
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points = PoolVector2Array( 16, 4, 0, 4, 0, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=14]
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points = PoolVector2Array( 16, 16, 12, 16, 12, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=15]
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points = PoolVector2Array( 16, 16, 12, 16, 12, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=16]
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points = PoolVector2Array( 16, 16, 12, 16, 12, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=17]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 12, 16, 12 )
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[sub_resource type="ConvexPolygonShape2D" id=18]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 12, 16, 12 )
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[sub_resource type="ConvexPolygonShape2D" id=19]
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points = PoolVector2Array( 16, 16, 0, 16, 0, 12, 16, 12 )
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[sub_resource type="ConvexPolygonShape2D" id=20]
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points = PoolVector2Array( 0, 0, 4, 0, 4, 16, 0, 16 )
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[sub_resource type="ConvexPolygonShape2D" id=21]
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points = PoolVector2Array( 0, 0, 4, 0, 4, 16, 0, 16 )
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[sub_resource type="ConvexPolygonShape2D" id=38]
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points = PoolVector2Array( 0, 0, 4, 0, 4, 4, 0, 4 )
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[sub_resource type="ConvexPolygonShape2D" id=39]
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points = PoolVector2Array( 0, 12, 4, 12, 4, 16, 0, 16 )
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[sub_resource type="ConvexPolygonShape2D" id=40]
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points = PoolVector2Array( 16, 16, 12, 16, 12, 12, 16, 12 )
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[sub_resource type="ConvexPolygonShape2D" id=41]
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points = PoolVector2Array( 16, 4, 12, 4, 12, 0, 16, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=22]
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points = PoolVector2Array( 16, 4, 0, 4, 0, 0, 16, 0 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=23]
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points = PoolVector2Array( 0, 0, 4, 0, 4, 16, 0, 16 )
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||||
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[sub_resource type="ConvexPolygonShape2D" id=24]
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||||
points = PoolVector2Array( 16, 4, 0, 4, 0, 0, 16, 0 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=25]
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||||
points = PoolVector2Array( 16, 4, 0, 4, 0, 0, 16, 0 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=26]
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||||
points = PoolVector2Array( 16, 16, 12, 16, 12, 0, 16, 0 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=27]
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||||
points = PoolVector2Array( 16, 16, 12, 16, 12, 0, 16, 0 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=28]
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||||
points = PoolVector2Array( 16, 16, 12, 16, 12, 0, 16, 0 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=29]
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||||
points = PoolVector2Array( 16, 16, 0, 16, 0, 12, 16, 12 )
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||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=30]
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||||
points = PoolVector2Array( 16, 16, 0, 16, 0, 12, 16, 12 )
|
||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=31]
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||||
points = PoolVector2Array( 0, 12, 16, 12, 16, 16, 0, 16 )
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||||
|
||||
[sub_resource type="ConvexPolygonShape2D" id=32]
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||||
points = PoolVector2Array( 0, 0, 4, 0, 4, 16, 0, 16 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=33]
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||||
points = PoolVector2Array( 0, 0, 4, 0, 4, 16, 0, 16 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=34]
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||||
points = PoolVector2Array( 16, 4, 12, 4, 12, 0, 16, 0 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=35]
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||||
points = PoolVector2Array( 16, 16, 12, 16, 12, 12, 16, 12 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=36]
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||||
points = PoolVector2Array( 0, 12, 4, 12, 4, 16, 0, 16 )
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||||
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||||
[sub_resource type="ConvexPolygonShape2D" id=37]
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||||
points = PoolVector2Array( 0, 0, 4, 0, 4, 4, 0, 4 )
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||||
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||||
[sub_resource type="Resource" id=1]
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||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qtj22"]
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||||
resource_name = "Colony Blu"
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||||
texture = ExtResource("1")
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||||
margins = Vector2i(8, 8)
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||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
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||||
0:0/0/terrain = 0
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||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||
1:1/0 = 0
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||||
1:1/0/terrain_set = 0
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||||
1:1/0/terrain = 0
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||||
1:1/0/terrains_peering_bit/bottom_right_corner = 0
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||||
1:1/0/terrains_peering_bit/bottom_left_corner = 0
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||||
1:1/0/terrains_peering_bit/top_left_corner = 0
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||||
1:1/0/terrains_peering_bit/top_right_corner = 0
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||||
2:1/0 = 0
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||||
2:1/0/terrain_set = 0
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||||
2:1/0/terrain = 0
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||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
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||||
2:1/0/terrains_peering_bit/top_left_corner = 0
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||||
3:1/0 = 0
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||||
3:1/0/terrain_set = 0
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||||
3:1/0/terrain = 0
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||||
3:1/0/terrains_peering_bit/bottom_right_corner = 0
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||||
3:1/0/terrains_peering_bit/bottom_left_corner = 0
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||||
3:1/0/terrains_peering_bit/top_left_corner = 0
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||||
3:2/0 = 0
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||||
3:2/0/terrain_set = 0
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||||
3:2/0/terrain = 0
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||||
3:2/0/terrains_peering_bit/bottom_right_corner = 0
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||||
3:2/0/terrains_peering_bit/bottom_left_corner = 0
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||||
3:2/0/terrains_peering_bit/top_left_corner = 0
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||||
3:2/0/terrains_peering_bit/top_right_corner = 0
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||||
3:3/0 = 0
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||||
3:3/0/terrain_set = 0
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||||
3:3/0/terrain = 0
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||||
3:3/0/terrains_peering_bit/bottom_right_corner = 0
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||||
3:3/0/terrains_peering_bit/bottom_left_corner = 0
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||||
3:3/0/terrains_peering_bit/top_left_corner = 0
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||||
3:3/0/terrains_peering_bit/top_right_corner = 0
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||||
4:3/next_alternative_id = 2
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||||
4:3/0 = 0
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||||
4:3/0/terrain_set = 0
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||||
4:3/0/terrain = 0
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||||
4:3/0/terrains_peering_bit/bottom_right_corner = 0
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||||
4:3/0/terrains_peering_bit/bottom_left_corner = 0
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||||
4:3/0/terrains_peering_bit/top_left_corner = 0
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||||
4:3/0/terrains_peering_bit/top_right_corner = 0
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||||
4:3/1 = 1
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||||
4:1/0 = 0
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||||
4:1/0/terrain_set = 0
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||||
4:1/0/terrain = 0
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||||
4:1/0/terrains_peering_bit/bottom_right_corner = 0
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||||
4:1/0/terrains_peering_bit/bottom_left_corner = 0
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||||
4:1/0/terrains_peering_bit/top_right_corner = 0
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||||
3:0/0 = 0
|
||||
3:0/0/terrain_set = 0
|
||||
3:0/0/terrain = 0
|
||||
3:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
3:0/0/terrains_peering_bit/top_left_corner = 0
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||||
3:0/0/terrains_peering_bit/top_right_corner = 0
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||||
2:0/0 = 0
|
||||
2:0/0/terrain_set = 0
|
||||
2:0/0/terrain = 0
|
||||
2:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
1:0/0 = 0
|
||||
1:0/0/terrain_set = 0
|
||||
1:0/0/terrain = 0
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||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
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||||
4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/terrain = 0
|
||||
4:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
4:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
4:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/terrains_peering_bit/bottom_right_corner = 0
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||||
4:2/0/terrains_peering_bit/bottom_left_corner = 0
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||||
4:2/0/terrains_peering_bit/top_left_corner = 0
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||||
4:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
0:2/size_in_atlas = Vector2i(1, 2)
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||||
0:2/next_alternative_id = 3
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||||
0:2/0 = 0
|
||||
0:2/0/texture_offset = Vector2i(0, -8)
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||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
0:2/1 = 1
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||||
0:2/2 = 2
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||||
1:2/size_in_atlas = Vector2i(1, 2)
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||||
1:2/0 = 0
|
||||
1:2/0/texture_offset = Vector2i(0, -8)
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/size_in_atlas = Vector2i(1, 2)
|
||||
2:2/0 = 0
|
||||
2:2/0/texture_offset = Vector2i(0, -8)
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
|
||||
[resource]
|
||||
0/name = "Colony Blue Wall"
|
||||
0/texture = ExtResource( 1 )
|
||||
0/tex_offset = Vector2( 0, 0 )
|
||||
0/modulate = Color( 1, 1, 1, 1 )
|
||||
0/region = Rect2( 8, 56, 48, 16 )
|
||||
0/tile_mode = 1
|
||||
0/autotile/bitmask_mode = 1
|
||||
0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 48, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 1, 0 ), 56, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 2, 0 ), 24, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27, Vector2( 3, 0 ), 255, Vector2( 3, 1 ), 507, Vector2( 3, 2 ), 511, Vector2( 3, 3 ), 511, Vector2( 4, 0 ), 447, Vector2( 4, 1 ), 510, Vector2( 4, 2 ), 511, Vector2( 4, 3 ), 511 ]
|
||||
0/autotile/icon_coordinate = Vector2( 0, 0 )
|
||||
0/autotile/tile_size = Vector2( 16, 16 )
|
||||
0/autotile/spacing = 0
|
||||
0/autotile/occluder_map = [ ]
|
||||
0/autotile/navpoly_map = [ ]
|
||||
0/autotile/priority_map = [ ]
|
||||
0/autotile/z_index_map = [ ]
|
||||
0/occluder_offset = Vector2( 0, 0 )
|
||||
0/navigation_offset = Vector2( 0, 0 )
|
||||
0/shape_offset = Vector2( 0, 0 )
|
||||
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
0/shape_one_way = false
|
||||
0/shape_one_way_margin = 0.0
|
||||
0/shapes = [ ]
|
||||
0/z_index = 0
|
||||
2/name = "Colony Red Wall"
|
||||
2/texture = ExtResource( 1 )
|
||||
2/tex_offset = Vector2( 0, 0 )
|
||||
2/modulate = Color( 1, 1, 1, 1 )
|
||||
2/region = Rect2( 96, 56, 48, 16 )
|
||||
2/tile_mode = 1
|
||||
2/autotile/bitmask_mode = 1
|
||||
2/autotile/bitmask_flags = [ Vector2( 0, 0 ), 48, Vector2( 1, 0 ), 56, Vector2( 2, 0 ), 24 ]
|
||||
2/autotile/icon_coordinate = Vector2( 0, 0 )
|
||||
2/autotile/tile_size = Vector2( 16, 16 )
|
||||
2/autotile/spacing = 0
|
||||
2/autotile/occluder_map = [ ]
|
||||
2/autotile/navpoly_map = [ ]
|
||||
2/autotile/priority_map = [ ]
|
||||
2/autotile/z_index_map = [ ]
|
||||
2/occluder_offset = Vector2( 0, 0 )
|
||||
2/navigation_offset = Vector2( 0, 0 )
|
||||
2/shape_offset = Vector2( 0, 0 )
|
||||
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
2/shape_one_way = false
|
||||
2/shape_one_way_margin = 0.0
|
||||
2/shapes = [ ]
|
||||
2/z_index = 0
|
||||
3/name = "Colony Blue"
|
||||
3/texture = ExtResource( 1 )
|
||||
3/tex_offset = Vector2( 0, 0 )
|
||||
3/modulate = Color( 1, 1, 1, 1 )
|
||||
3/region = Rect2( 8, 8, 80, 64 )
|
||||
3/tile_mode = 1
|
||||
3/autotile/bitmask_mode = 1
|
||||
3/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27, Vector2( 3, 0 ), 255, Vector2( 3, 1 ), 507, Vector2( 3, 2 ), 511, Vector2( 3, 3 ), 511, Vector2( 4, 0 ), 447, Vector2( 4, 1 ), 510, Vector2( 4, 2 ), 511, Vector2( 4, 3 ), 511 ]
|
||||
3/autotile/icon_coordinate = Vector2( 0, 0 )
|
||||
3/autotile/tile_size = Vector2( 16, 16 )
|
||||
3/autotile/spacing = 0
|
||||
3/autotile/occluder_map = [ ]
|
||||
3/autotile/navpoly_map = [ ]
|
||||
3/autotile/priority_map = [ Vector3( 3, 2, 2 ), Vector3( 3, 3, 2 ), Vector3( 4, 2, 2 ), Vector3( 4, 3, 2 ) ]
|
||||
3/autotile/z_index_map = [ ]
|
||||
3/occluder_offset = Vector2( 0, 0 )
|
||||
3/navigation_offset = Vector2( 0, 0 )
|
||||
3/shape_offset = Vector2( 0, 0 )
|
||||
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
3/shape = SubResource( 9 )
|
||||
3/shape_one_way = false
|
||||
3/shape_one_way_margin = 1.0
|
||||
3/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 9 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 10 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 11 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 12 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 13 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 14 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 15 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 16 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 17 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 18 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 19 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 20 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 21 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 4, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 38 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 4, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 39 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 3, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 40 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 3, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 41 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
3/z_index = 0
|
||||
4/name = "Colony Red"
|
||||
4/texture = ExtResource( 1 )
|
||||
4/tex_offset = Vector2( 0, 0 )
|
||||
4/modulate = Color( 1, 1, 1, 1 )
|
||||
4/region = Rect2( 96, 8, 80, 64 )
|
||||
4/tile_mode = 1
|
||||
4/autotile/bitmask_mode = 1
|
||||
4/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27, Vector2( 3, 0 ), 255, Vector2( 3, 1 ), 507, Vector2( 3, 2 ), 511, Vector2( 3, 3 ), 511, Vector2( 4, 0 ), 447, Vector2( 4, 1 ), 510, Vector2( 4, 2 ), 511, Vector2( 4, 3 ), 511 ]
|
||||
4/autotile/icon_coordinate = Vector2( 0, 0 )
|
||||
4/autotile/tile_size = Vector2( 16, 16 )
|
||||
4/autotile/spacing = 0
|
||||
4/autotile/occluder_map = [ ]
|
||||
4/autotile/navpoly_map = [ ]
|
||||
4/autotile/priority_map = [ ]
|
||||
4/autotile/z_index_map = [ ]
|
||||
4/occluder_offset = Vector2( 0, 0 )
|
||||
4/navigation_offset = Vector2( 0, 0 )
|
||||
4/shape_offset = Vector2( 0, 0 )
|
||||
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
4/shape = SubResource( 22 )
|
||||
4/shape_one_way = false
|
||||
4/shape_one_way_margin = 1.0
|
||||
4/shapes = [ {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 22 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 23 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 24 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 25 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 26 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 27 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 28 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 2, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 29 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 1, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 30 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 31 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 32 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 0, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 33 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 3, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 34 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 3, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 35 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 4, 0 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 36 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 4, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 37 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
4/z_index = 0
|
||||
5/name = "Colony Black"
|
||||
5/texture = ExtResource( 1 )
|
||||
5/tex_offset = Vector2( 0, 0 )
|
||||
5/modulate = Color( 1, 1, 1, 1 )
|
||||
5/region = Rect2( 176, 8, 16, 16 )
|
||||
5/tile_mode = 0
|
||||
5/occluder_offset = Vector2( 0, 0 )
|
||||
5/navigation_offset = Vector2( 0, 0 )
|
||||
5/shape_offset = Vector2( 0, 0 )
|
||||
5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
5/shape_one_way = false
|
||||
5/shape_one_way_margin = 0.0
|
||||
5/shapes = [ ]
|
||||
5/z_index = 0
|
||||
script = SubResource( 1 )
|
||||
terrain_set_0/mode = 1
|
||||
terrain_set_0/terrain_0/name = "Colony Blue"
|
||||
terrain_set_0/terrain_0/color = Color(0, 0.384314, 0.721569, 1)
|
||||
sources/1 = SubResource("TileSetAtlasSource_qtj22")
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -1,21 +0,0 @@
|
|||
MIT License
|
||||
|
||||
Copyright (c) 2016-2022 The Godot Engine community
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
File diff suppressed because it is too large
Load diff
|
@ -1,18 +0,0 @@
|
|||
[general]
|
||||
|
||||
load_once=true
|
||||
symbol_prefix="godot_"
|
||||
reloadable=false
|
||||
singleton=false
|
||||
|
||||
[entry]
|
||||
|
||||
OSX.64="res://addons/godot-git-plugin/osx/libgitapi.dylib"
|
||||
Windows.64="res://addons/godot-git-plugin/win64/libgitapi.dll"
|
||||
X11.64="res://addons/godot-git-plugin/linux/libgitapi.so"
|
||||
|
||||
[dependencies]
|
||||
|
||||
OSX.64=[ ]
|
||||
Windows.64=[ ]
|
||||
X11.64=[ ]
|
|
@ -1,9 +0,0 @@
|
|||
[gd_resource type="NativeScript" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://addons/godot-git-plugin/git_api.gdnlib" type="GDNativeLibrary" id=1]
|
||||
|
||||
[resource]
|
||||
resource_name = "GitAPI"
|
||||
class_name = "GitAPI"
|
||||
library = ExtResource( 1 )
|
||||
script_class_name = "GitAPI"
|
Binary file not shown.
Binary file not shown.
|
@ -1,7 +0,0 @@
|
|||
[plugin]
|
||||
|
||||
name="Godot Git Plugin"
|
||||
description="This plugin lets you interact with Git without leaving the Godot editor. More information can be found at https://github.com/godotengine/godot-git-plugin/wiki"
|
||||
author="ChronicallySerious"
|
||||
version="v2.1.0"
|
||||
script="git_api.gdns"
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -1,6 +1,6 @@
|
|||
[gd_resource type="Environment" load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="ProceduralSky" id=1]
|
||||
[sub_resource type="Sky" id=1]
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
|
|
|
@ -6,21 +6,12 @@
|
|||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
|
||||
_global_script_classes=[ {
|
||||
"base": "EditorVCSInterface",
|
||||
"class": "GitAPI",
|
||||
"language": "NativeScript",
|
||||
"path": "res://addons/godot-git-plugin/git_api.gdns"
|
||||
} ]
|
||||
_global_script_class_icons={
|
||||
"GitAPI": ""
|
||||
}
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="2d Hack And Slay"
|
||||
config/features=PackedStringArray("4.0")
|
||||
config/icon="res://addons/TileMapPlus/icon.png"
|
||||
|
||||
[editor]
|
||||
|
@ -30,7 +21,7 @@ version_control_plugin_name="GitAPI"
|
|||
|
||||
[editor_plugins]
|
||||
|
||||
enabled=PoolStringArray( )
|
||||
enabled=PackedStringArray()
|
||||
|
||||
[gui]
|
||||
|
||||
|
@ -42,4 +33,5 @@ common/enable_pause_aware_picking=true
|
|||
|
||||
[rendering]
|
||||
|
||||
textures/canvas_textures/default_texture_filter=0
|
||||
environment/default_environment="res://default_env.tres"
|
||||
|
|
Reference in a new issue